Pretty much everything here is right I reckon -
The cleaving charge effect from blitz is awesome, rend/thunderclap I use on most packs, but often neglect it for single target/boss.
Revenge doesn't seem to feature as much in my tanking as it used to, especially since the shield block nerf, Im usually too concerned with knocking out thunderclaps and devastates.
Again, shield slam, I tend to neglect a bit unless ive got nothing else to press, but its very very useful for securing threat on bosses - especally Tank-swap ones like Argaloth.
Also, didnt they remove the extra threat component from devastate? Im sure I read it in patch notes somewhere. Though I didnt realize that Glyph of SA added to devastate as well, I might replace that stupid glyph of devastate in which case. 5% crit, what crap.
Thunderclap and CC: Cleave will more than likely break CC, but Ive found that if your CCer has his ability glyphed so the mobs can take a bit more damage before it breaks, they can usually take a thunderclap without breaking.
Gag order is absolutely golden -- I had a tank in Vortex pinnacle who hadnt specced it (his spec was pretty iffy overall tbh) and the pack pulls at the end with Adepts and Ministers etc were nightmares. It is SO useful and groups will love you for the controlled, skilled pulls you can make with it.
EDIT: I'd also like to make a quick comment on what Cataclysmic said in regards to using charge on Ozruk; I don't know about anyone else, but I often find that using charge to close the gap after "Shatter" can result in winding up in the space where Ozruk WAS -- i.e. your charge lands you behind him, causing him to turn and face the group, which often results in his casting of ground slam towards the group.
Last edited by Redrothkin; 02-07-2011 at 02:30 PM.