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    Old 01-04-2012, 09:56 AM
    diases diases is offline
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    Default So I have This Industry Idea.. Beginners Guide

    Hi guys, and girls.
    Thought I'd try to give you new players a quick insight into Industry.

    So you want to get into industry, do you?
    Well, lets start at the beginning:

    Mining
    anybody can mine, its just a case of how well you do it.
    Skills.
    Drones/ mining drone operation (increased yield of drones)
    Drones/ drone interfacing (increased yield of drones)
    Electronics/ survey (to use survey scanner)
    Industry/ mining (increased yield of lasers)
    Industry/ mining upgrades (fitting mod to increase yield)
    Leadership skills (only when ganged, so wont discuss)
    Science/ astrogeology (increased yield)
    Space ship command/ mining barge and exhumers

    All these skills effect how well you mine. What you want to train will depend on how much mining you do.

    Refineing
    Anyone can refine, but dont do it, unless you have a few skills sorted to higher lvls.
    Open up the reprocessing plant tab in station.
    In the top right are the magic numbers.
    Base yield is set by eve, most high sec stations(if not all) will be 50%
    Net yield is your skills + base yield.
    Standing is your standing with the corp that owns the station
    We take: 5% with zero standing, reducing as you get standing with them.
    So if you dont have skills and standing, you will just waste lots of minerals that you have just mined.
    Its really up to you. But a quick shout in corp, will usually find a good refiner able to fly to you.
    Anyway, heres the skills you can train:
    Industry/ Refining ( improved yield)
    Industry/ Refinery efficiency (improved yield)
    Industry/ scrap metal Processing (better module/ship recycling)
    Industry/ Ore specific processing (better yield for that ore)

    A good refiner has Refining lvl5, Refinery efficiency lvl5, and ore processing to lvl 4
    That gets you zero waste while refining ore,
    The tax issue can only really be sorted by running missions.
    so allways check where you refine, the station next door maybe a better standing corp, so reduced tax.

    Production

    So you now have a big pile of minerals, and want to make something
    Warning: you may need a calculator here

    First you need a blueprint, (be it a original or a copy.) for the required item.
    When starting out try to get a copy from a corp member, I'll explain why soon.
    Lets look at the blueprint
    Im using a havoc heavy missile blueprint original from the market, as a example.
    Attribute tab
    Produces
    shows you what you get, in this case 100 missiles per production run.
    General information,
    this is where you can see the results of researching a bpo, basically reducing minerals used and time to make.
    Manufaturing
    time to make 1 production run, in this case 5 mins, and then the actual time allowing for your skills ( for me its 4 mins)
    Researching
    time it take to make the bpo better, but thats a whole different topic

    Bill of materials tab
    Skills
    what skills you need to make the item
    Materials
    Whats needed to make the item
    In this case
    Nocxium 1 pryite 118 tritium 348. these numbers reduce when you have the bp in your hand as your skills are added.
    Invention tab, skills/equipment needed to try to make a t2 version of this bpo

    Ok, you have your blueprint and minerals, next you need somewhere to make it.
    open the science and industry tab(alt s)
    go to installations
    Set activity to manufactoring and range to whatever you want.
    I list will appear telling you where there are factory slots, pick the one you want and open it. if there are free slots they show as now.
    take your stuff to that station, and right click on a availible slot and install job

    now the easy bit, pick your bp, input/output are corp tabs(so no effect if personel job), and the number of items you want to make.
    click ok and the machines will start churning out your items. simples

    Skills for better production:
    Industry/ advanced mas production (more jobs at same time)
    Industry/ industry (quicker jobs)
    Industry/ mass production (more jobs)
    Industry/ Production efficiency (less minerals required)
    Industry/ supply chain management (remote job starting)
    Mechanic/ battleship/capital ship/cruiser/frigate/industrial construction (t2 ship manufactoring)

    Hope this helps all you budding industialists.
    Its good to make stuff for yourself, and even better to make for others.
    Just remember, eve is a skill based game, the better your skills the cheaper things cost to make. Start small and try, but dont make big items till you have higher skills. After all, its your cash you will be wasting

    cheers for reading
    harriet
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    Old 01-04-2012, 02:50 PM
    HoloDoc HoloDoc is offline
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    Excellent primer, Harriet! Thank you for putting this together.
    It is giving me a real good overview.

    Quote:
    Originally Posted by diases View Post
    Hi guys, and girls.
    Thought I'd try to give you new players a quick insight into Industry.

    ... snip ...
    Refineing
    ... snip ...
    The tax issue can only really be sorted by running missions.
    so allways check where you refine, the station next door maybe a better standing corp, so reduced tax.
    Remember guys & girls if you plan to grind standings for refining (distribution missions etc), create a mission fleet so that other mission runners can join and get standing gains, too! All mission runners in mission fleets gain standings much, much faster than running missions solo. So you can improve your standing to various corporations simulateneously by joining up (see mission fleet thread for details).

    Just do it always and anytime! Listen to me!!! Hey there, in the back row .. yes .. you! Did you listen to me this time
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    Old 01-07-2012, 07:56 PM
    Deadard Deadard is offline
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    Thanks for this Harriet. Very informative primer.

    Just a couple of points.

    You actually only need Refining 5, Refinery Efficiency 4 and Ore Processing 1 to achieve a 100% processing yield in NPC stations for the most common ores.

    You will need Capital Ship Construction 4 to build the most common capital ships. All caps are Tech I at the moment. And you cant build any capital ships in high sec apart from freighters and Orcas as the others are too large to fit through the jump portals

    Anyone interested in the maths involved in mining or would like more in-depth information should read [URL="http://www.eve-wiki.net/?title=Haladas_Mining_Guide"]this[/URL] . It was written a considerable time ago now but is still relevant today.

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    Old 01-07-2012, 10:19 PM
    Eligy Eligy is offline
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    Default

    Stickied Thanks.
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    Old 01-30-2012, 07:20 AM
    HoloDoc HoloDoc is offline
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    Default T1 PVP frigate projects

    Every corp member interested to learn some industry production chain skills should consider to contribute to the T1 PVP frigate building program. You can even consider to be a project leader and get a couple of corp members organised to setup a production chain for a particular ship.
    The corp will provide any support required to get your business started .. just do it.

    [LIST=1][*]Check out the [URL="http://www.pcgamer.com/forum/showpost.php?p=172494&postcount=34"]T1 pvp frigate fits[/URL].[*]Choose a fit and get production organised with some more corp members.[*]Plan carefully what is needed (see [URL="http://www.pcgamer.com/forum/showthread.php?t=15375"]Harriet's Drake example[/URL]).[*]Distribute tasks and get on it.[*]Provide regular reports about your progress.[*]Get a corp award for the first/most frigate(s) produced .[*]Ask industry vets in forum for any question or problems.[/LIST]
    What else can be done?
    [LIST][*]Miners sell your ore/minerals to corp.[*]Missioners donate/sell named modules required for projects to corp.[*]Missioners dump surplus salvage/loot in corp recycling hangars for rare mineral refining.[*]Other suggestions?[/LIST]
    Let's do this.
    Cheers,
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    Old 01-30-2012, 03:02 PM
    Chunder Chunder is offline
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    Quote:
    Originally Posted by HoloDoc View Post
    Miners sell your ore/minerals to corp.
    Don't mean to change the direction of the thread, but is there somewhere that rates are advertised to inform us of what the Corp purchase prices are for ore/minerals? Or to whom do I speak to for this?

    I know there are mining ops for the Corp pocket and I will be joining in as many of these as possible for as long as possible, but I would also be happy to sell my own mined ore to the Corp even if it was at a slightly reduced rate to the market.

    Also would that require us to haul the ore to a central point or would a single person do a round robin or peoples contracted stocks to pick it up?

    (Id be happy to do this for the Corp if no one else wants to although I admit as a new recruit this may require a degree of trust I havent gained yet)

    Also I think it may be best if people were to sell or give things to the Corp that they try to give ore rather than minerals and items rather than minerals/materials as I am sure there must be someone who has maxed skills to reduce wasteage when refining - that way the most possible goes into the Corp coffers.

    Last edited by Chunder; 01-30-2012 at 03:06 PM.
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    Old 01-30-2012, 03:16 PM
    HoloDoc HoloDoc is offline
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    Quote:
    Originally Posted by Chunder View Post
    Don't mean to change the direction of the thread, but is there somewhere that rates are advertised to inform us of what the Corp purchase prices are for ore/minerals? Or to whom do I speak to for this?
    Actually, corp is buying for Jita prices (low). Not sure how long we can do this. Maybe some times in the near future we need to slightly reduce this, but not for now.

    Speak to our mining director, aka Deadard (on holidays right now ) or manufacturing director, aka Harriet.

    Quote:
    Originally Posted by Chunder View Post
    I know there are mining ops for the Corp pocket and I will be joining in as many of these as possible for as long as possible, but I would also be happy to sell my own mined ore to the Corp even if it was at a slightly reduced rate to the market.
    See corp bulletin for mining op details. We need to get them back in the calendar. Last 2 weeks it was not advertised because Deadard is away. We still need some deputy mining directors (Orca pilots?) that are willing to lead mining ops.

    Quote:
    Originally Posted by Chunder View Post
    Also would that require us to haul the ore to a central point or would a single person do a round robin or peoples contracted stocks to pick it up?
    (Id be happy to do this for the Corp if no one else wants to although I admit as a new recruit this may require a degree of trust I havent gained yet)
    So far, we ask miners to drop the ore in one of our offices (Stacmon, Jufvitte, Madomi) .. all mining systems .. sort of . Pick up can be discussed.

    Quote:
    Originally Posted by Chunder View Post
    Also I think it may be best if people were to sell or give things to the Corp that they try to give ore rather than minerals and items rather than minerals/materials as I am sure there must be someone who has maxed skills to reduce wasteage when refining - that way the most possible goes into the Corp coffers.
    Yep ... if you have not maxed refining skills, yet .. just provide the raw materials.

    Cheers,
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    Old 02-27-2012, 09:52 PM
    phillrata phillrata is offline
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    Thank you a lot for help, I`ve been stucked all day reading introductions and tutorials for eve and havent learned anything useful, this post realy helps newbie like me, hope we will meet in game soon
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    Old 06-02-2012, 11:59 PM
    Hakan Hakan is offline
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    Hey Harriet, I guess I am lucky to start this from with your posting. Thanks for sharing it..very informative.
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    Old 06-04-2012, 08:34 PM
    ralph_d ralph_d is offline
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    It's just me, or that looks like a pretty awesome game?
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