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    Old 07-27-2010, 01:07 PM
    Spatula Spatula is offline
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    Default Exploration Guide

    Following the roaring success of the skills thread i started (lie) i thought i'd share my considerable knowledge (lie) on exploration as a proffession in eve.

    Eve's truely uniquie in the fact that you can pretty much do any damn thing you please in this game, but i've recently got tired of grinding missions and following the 'borrowing' of my entire wallet, i have no money for wh operations. So i opted for exploration- to take advantage of my not insignificant scanning skills.

    Exploration involves scanning down sites that you can then 'run' for iskies. There are numerous different types of site, but most can be broken down into one of the folowing groups:

    -Deadspace complex: this'll pop up when you drop the first probe and do a system scan. you will get an automatic 100%
    -Unknown: Can literally be anything, but upon further scanning will generally resolve into one of the following; combat (i,e, refuge, base, hideout etc), magnometric (salvaging/analysing) or Radar (hacking)
    - gravimetric: usually mining.
    -wormholes- a whole different kettle of fish. i'll do a thread on this later.

    In order of occurance you generally get; deadspace=combat>unknown>gravimetric>magnometric>r adar.

    -better 'drops' in low/null sec, but good hits do happen in high sec too. but for low sec make sure you're a vet before you try. YOU WILL NEED A CLOAK.

    The iskies you can get out of a site vary, but generally you want to hit radar sites as soon as you find them. you can get rather large drops (chap in local was bragging about a 400 mil skill book the other day).

    --now i hasten to add, that this is all based on my experiences so results may vary--

    I'll assume you can scan and have the skills as high as poss, also that you can hack/analyse/salvage.

    tips:
    -always scan down the hardest sigs first, and generally the harder to hit, the bigger the reward. If you find a radar site- drop anything and get that sig to 100% and go loot it asap. As someon else will be doing it too.
    - fit a AB. i lost out on a arch site this morning despite being there first, as i hadn't packed an AB (afterburner).
    -Use one ship. Seriously. By the time you've hopped out of your covops to go get your combat ship, i'm already half way through the site.

    For the ship i use a vexor, drone fit with dual salvage, tractor, probes, and then either hack/analyzer (with the other in cargo for quick interchange, always leave the hacker 'in' though for those radar-site finds). The rest is your own pref, but i'd reccomend an EANM2, SAR2 and or DCU2. You can add gravitational-thingy rigs to boost signal strength if you're struggling on the scanning.

    -find a patch. suprisingly, the sites surrounding the corp base are rife with sites, there appears to be only a handful of actual 'explorers' around. take advantage of this (but not when i'm online lol) and scan sigs down.
    i find using the map- find a low trhoughput site and set a bookmark. scan each system en route- but remember, high throughput sites ALSO can have lots of hits, sometimes exploreres avoid them on the mistaken assumption that they'll have been farmed already.

    -Erm, that's it for now but i'll post some more when i remember what i was going to say....
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    Old 07-27-2010, 02:00 PM
    Kelron Kelron is offline
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    You've got your terminology a bit wrong.

    The instant 100% sites are anomalies, which can be found with the on-board scanner. Mostly not worth doing in high sec.

    Complexes are the most valuable kind of combat site. These used to be in set locations and hence farmed without most players able to get a look in. Now, if you find one, you can recognise it by the rating you get at warp in, e.g. "DED Rating: 4/10". This will give you an idea of the difficulty and the kind of loot you can expect/hope to receive. Good loot is never guaranteed, but complexes have a high chance of it.

    Complexes, other combat sites and wormholes will all show as "Unknown" type until you get to 75% strength. At that point, you get the exact name of the site.

    Complex ratings:

    1/10 - Easy for a lone frigate. Get small size deadspace loot corresponding to the kind of pirates you're fighting - e.g. "Coreli C-Type 1MN Afterburner" will be quite common in Gallente space.

    2/10 - Doable in a frigate, easier in an assault frigate or destroyer. Will receive B-type small loot.

    3/10 - AF or cruiser is probably best. Will receive A-type small loot, which can be very valuable.

    4/10 - Hardest that can be found in high sec. Will want a battlecruiser or heavy assault cruiser. C-Type medium loot (less valuable but more common than most A-type small loot).

    5/10 - Battlecruiser or HAC. B-Type medium loot.

    6/10 - Hardest to be found in low sec. Can be difficult for anything solo depending on skills etc. A-Type medium loot, very valuable.

    7/10 to 10/10 - 0.0 only, C-type to X-type large loot. Corresponding difficulty, usually needs a group or specialised high skill setup.
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    Old 07-27-2010, 02:02 PM
    Kelron Kelron is offline
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    Not sure if the in-game tutorial is any good, but here's a video explaining the actual scanning process:

    [url]http://www.youtube.com/watch?v=rwBqnXruZuo[/url]
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    Old 07-27-2010, 02:48 PM
    Spatula Spatula is offline
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    @ kelron- cheers- i always do that.
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    Old 09-10-2011, 11:11 PM
    HoloDoc HoloDoc is offline
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    bump....
    Nice intro for exploration
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    Old 09-11-2011, 02:44 PM
    Varcaus Varcaus is offline
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    Scanning was changed so that video may now be out of date. Also faction probes and launcher are worth every isk.
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