Thanks for the other night too Leviethan I'd jusy like to say that your input was invaluable. I'm hoping that the next time we play your input will be er...valuable.
JK of course. No, after our little sesh I became a much better gamer and it's hard to put my finger on why. To be honest I was not in the best of moods and some of the things you were saying were really pissing me off. It was all good advice but I was becoming increasingly frustrated at my continuing ineptitude.
You snuck into my base with DT's and had a look around. "Here's a tip" you said " try to get some observers out" but of course I already had observers in the field...about 4 of them, all secretly spying the area above the Robo from which they had just spawned.
"Make sure you get your expansions up and running" you said. But of course I'd already done that, I had a freshly built Nexus there - with about 20 probes sat next to it doing nothing. The advice I really needed to hear would've been. "Try not to be so fucking useless you spud thick idiot"
So then you showed me your build and that helped a lot. Later, I used it against the Hard AI and did just fine. I didn't copy it exactly because I have my own way of doing things but I saw several aspects of your build I was missing out on. Upgrades for one, base placement as well and the ease of the way you handled your Warpgates. I've changed my hotkey style because of this and immediately made a huge improvement. I watched the replay from our game and I realized that, for the early part I had nothing to worry about. During the opening if I had grown a pair and pushed out, I would've been able to do you some serious damage. I had much faster early units many more of them and I think if correctly microed I had a five minute window in which I could've won that game....maybe. I've always had a tendency to turtle in RTS but it really pays no dividends in Starcraft 2.
So now I have to work on being more aggressive in the opening, be better with my warp gates and remember the little things, like moving the observers or using the Void Rays I spend so much on making. Gonna rethink my usage of Immortals too