Go Back   PC Gamer Forums > Play with PC Gamer > World of Warcraft Guild (EU) > General Articles

    Reply
     
    Thread Tools Display Modes
      #1   Report Post  
    Old 07-14-2010, 09:22 AM
    Bimble Bimble is offline
    Senior Member
     
    Join Date: Jun 2010
    Location: Poole
    Posts: 1,680
    Exclamation New Talent Trees

    [URL="http://talent.mmo-champion.com/?mage#,,12479"]http://talent.mmo-champion.com/?mage#,,12479[/URL]

    You will need to put 31 points in 1 tree before spends points in other trees. This is still work in progress.

    It's offical Warlock will suck so you had better re-role a Mage
    __________________
    Bimble (Armoury)
    World of Warcraft
    PCG Guild (Steamwheedle Cartel)


    Realm First! Zen Master Cook - 25th Sep 2012
    Reply With Quote
      #2   Report Post  
    Old 07-14-2010, 10:28 AM
    Tim Edwards
    Guest
     
    Posts: n/a
    Default

    Disco priest looks hilarious - like a holy death dealing healer monster.

    Feral drood is interesting, although they're saying that it's nowhere near as far along as the others. I think you can do a true feral build that will let you dps pretty well as a cat, but still retain excellent tanking skills. Might mean my second spec can be a tree.
    Reply With Quote
      #3   Report Post  
    Old 07-14-2010, 10:53 AM
    greenbeermonkey greenbeermonkey is offline
    Senior Member
     
    Join Date: Jun 2010
    Location: Guernsey, Channel Islands
    Posts: 1,919
    Default

    Quote:
    Originally Posted by Tim Edwards View Post
    Disco priest looks hilarious - like a holy death dealing healer monster.

    Feral drood is interesting, although they're saying that it's nowhere near as far along as the others. I think you can do a true feral build that will let you dps pretty well as a cat, but still retain excellent tanking skills. Might mean my second spec can be a tree.
    The druid tree indeed looks like a step back to say that you can go TBC all over again. PVP nukes incoming! this is going to change for sure imho.
    __________________


    PCG Game Club
    Steam

    Also on Origin
    Reply With Quote
      #4   Report Post  
    Old 07-14-2010, 10:54 AM
    greenbeermonkey greenbeermonkey is offline
    Senior Member
     
    Join Date: Jun 2010
    Location: Guernsey, Channel Islands
    Posts: 1,919
    Default

    Quote:
    Originally Posted by Bimble View Post
    [URL="http://talent.mmo-champion.com/?mage#,,12479"]http://talent.mmo-champion.com/?mage#,,12479[/URL]

    You will need to put 31 points in 1 tree before spends points in other trees. This is still work in progress.

    It's offical Warlock will suck so you had better re-role a Mage
    seen lock trees

    will re-roll mage goblin if possible.
    __________________


    PCG Game Club
    Steam

    Also on Origin
    Reply With Quote
      #5   Report Post  
    Old 07-14-2010, 11:06 AM
    Mildperil Mildperil is offline
    Junior Member
     
    Join Date: Jun 2010
    Posts: 17
    Default

    So dps dks get no interesting talents, in fact we seem to have lost more stuff than gained. How very underwhelming.
    Reply With Quote
      #6   Report Post  
    Old 07-14-2010, 11:28 AM
    Spectrus Spectrus is offline
    Member
     
    Join Date: Jun 2010
    Posts: 87
    Default

    I think that the long-term aim is to get rid of those talents that just increase stuff by a percentage. So there will hopefully be new talents incoming.

    However, they do seem to be running out of time and scaling things back, so who knows?
    Reply With Quote
      #7   Report Post  
    Old 07-14-2010, 11:41 AM
    Bimble Bimble is offline
    Senior Member
     
    Join Date: Jun 2010
    Location: Poole
    Posts: 1,680
    Talking

    Cannot wait to create my Goblin Warrior! He is going to be called Wharg!
    __________________
    Bimble (Armoury)
    World of Warcraft
    PCG Guild (Steamwheedle Cartel)


    Realm First! Zen Master Cook - 25th Sep 2012
    Reply With Quote
      #8   Report Post  
    Old 07-14-2010, 11:42 AM
    Ozwald Ozwald is offline
    Senior Member
     
    Join Date: Jun 2010
    Posts: 126
    Default

    Quote:
    Originally Posted by Spectrus View Post
    I think that the long-term aim is to get rid of those talents that just increase stuff by a percentage.
    Feels like all my talents are based on %
    Reply With Quote
      #9   Report Post  
    Old 07-14-2010, 11:47 AM
    Foosfighting Foosfighting is offline
    Senior Member
     
    Join Date: Jun 2010
    Posts: 105
    Default

    I can kinda understand why they are scaling the talent trees back, but I don't agree with it.

    Seems another example of completely dumbing down the game, while removing most of the customisation talent trees offer in their current form in the process.
    __________________
    "Creates a line of frost in front of the mage, 30 yards from end to end. Enemies who cross the line are snared and take damage. This spell is intended to give mages a way to help control the battlefield..."

    LOLWUT
    Reply With Quote
      #10   Report Post  
    Old 07-14-2010, 11:47 AM
    Darieth Darieth is offline
    Senior Member
     
    Join Date: Jun 2010
    Posts: 912
    Default

    They're obviously so far away from complete that I wouldn't read too much into them.

    The whole Evangelism system seems designed to give Priests more clout in PvP, but will also be very useful for non-shadow levelling. Unfortunately, it has crap all to do with endgame PvE healing. Power Word: Barrier may be useful, though.
    Reply With Quote
    Reply

    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump