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    Old 08-16-2010, 02:48 PM
    Sneak Lemming Sneak Lemming is offline
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    Default Creating Safe Spots & Instant undocks

    So I'm going to do a quick guide on how to create safe spots, and instant undocks. They are very useful while at war.

    The Safe Spot.

    This is a point in space that others can't easily find.*

    [LIST=1][*]Open your "People and Places" window. Click on the Places tab.[*]Warp to a random object (something far away) and warp to it[*]While in the middle of your warp hit the "add bookmark" button. Rename it quickly (lets say; safe 1).[*]Once you exit warp you can then warp to your new bookmark by right clicking in space and warping to your new bookmark.[*]Enjoy your view from the openness of space.[/LIST]
    The instant undock.

    This is a way to avoid camp on stations, this will let you immediately warp from a station the instant you undock.

    [LIST=1][*]Fit a fast ship with a Microwarp drive module (or an afterburner if you don't have one)[*]Undock from the station you wish to create an instant undock from.[*]activate your microwarp drive module - Don't do anything else.[*]Now wait for your ship to fly away from the station.[*]Grab a coffee.[*]Once you are over 200km (approx) from the station stop your ship.[*]Open your people and places window, go to the places tab, and click Add bookmark.[*]Name your bookmark however you like - make sure to include that it is an instant undock, and which station it is.[*]Test out your bookmark![/LIST]
    Tips, Tricks, Warnings and other Bookmarks.

    Another great use of bookmarks is so that you can check a gate before you warp to it (and in 0.0 avoid bubbles on gates). To do this all you need to do is create a bookmark which is more then 150km from the gate. I suggest over 200km always. You want to be at least 150km so that you can warp to the gate if you need to. With these kinda of bookmarks good naming is vital. If your bookmark is 230km from the Nonni gate then is should be labeled as "Nonni Gate (230km)" or similar. You can also make these bookmarks for stations too.

    *When you are in a safespot you are not entirely safe. You can be probed out by exploration ships (and very quickly too if the pilot is good). To avoid this you need to keep moving between safespots, and creating more on the fly. If you know that people are trying to probe you out - don't warp to the same safespot twice - probers will often wait for you to return to a similar spot, and then get a hit. In this case safespots are disposable.

    To find out if someone is trying to probe you out open your DSCAN (ship board scanner) and scan for combat probes - if you see them on scan it's time to GTFO lol. (Make sure your DSCAN is set to 360 degrees, and the maximum range, and is set to show probes!)

    How your DCAN should look


    If you have a cloaking device (any kind) once you are in your safe spot, you can activate it. This makes your ship invisible to scans and probes. This is often why ships that might need to hide often (haulers etc.) will fit a cloak.

    Last but not least you can if all else fails, log out - but your ship will remain in system for 15mins after the last time you engaged in combat, even if you log out.

    __________________________________________________ ___

    Hope all this helps! Now get creating those bookmarks for our home systems, you never know when war will come.

    Last edited by Sneak Lemming; 09-21-2010 at 06:25 PM. Reason: I don't need a reason alright?
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    Old 08-16-2010, 03:52 PM
    hpsaucy hpsaucy is offline
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    Thanks for this Sneak. Very handy to know.

    On another note does anyone else think it would be a good idea to get a sub forum set up for things like this? It would stop them from getting lost among the other posts.
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    Old 08-16-2010, 04:03 PM
    The_Terminator The_Terminator is offline
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    Thanks, this is a very handy guide.

    hpsaucy: I'll add links to any useful threads like this into the tutorials thread that's stickied at the top. That way they'll be easy to find.
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    Old 08-16-2010, 05:27 PM
    Kelron Kelron is offline
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    A decent cov ops pilot can probe a safespot in 30s or less if they know the rough position in space. If it's a long way from warpable objects it will take longer, but you still have to be careful.
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    Old 08-17-2010, 07:53 AM
    Spatula Spatula is offline
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    wrt safespots i'd go one further. Now posideon safe spots ahve been nerfed, the old 3 pointer's are still the best.

    Open the map and find the two most isolated orbital bodies. Warp to one, then warp to the other, making a bookmark mid way (tip, when opening the people and places tab you can name the safespot prior to saving- so it makes it quicker and more accurate).

    If you prefer stay in solar system view in the map as you warp, to ensure that you're half way. now from this safespot, warp to another distant (but on the edge) planetary body (moon if necessary). creating a bookmark mid way.

    NOW, go to the first bookmark and then warp to the second- creating a THIRD bookmark inbetween.

    This is one of the safest forms of book mark as you're not on any major routes (between bodies/stations) and ideally (dependant on the solar system layout) you'll be miles from the nearest planet.

    there is another level of security you can add- the log off randomiser. When you log off your ship warps off in a random direction to await 'removal' by the server.

    Whilst in your third safe spot (label hideyhole or something) log off. Log back on and immediatley create a book mark. This will but you ~ 200k (?) from the thrid bookmark. The benefit of which is you're now not only off any main 'routes' due to your third bookmark, but now (probably) off the 'plane' as well.

    Now a good cov ops scanner will always find you- but, if you make life hard for them this way you'll stop those who are just scanning routinely for prey and more often than not allow someone else to be found (the old when escaping a lion i don't have to out run the lion, i only have to out run YOU, addage).

    You can repeat this log off trick a few times should you wish.

    You should ALWAYS have tertiary safespots in ANY system you operate regulary in. Even in high sec.

    Secondary safespots should be created in any system you regulary travel through.
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    Old 08-17-2010, 11:07 AM
    Kelron Kelron is offline
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    Quote:
    Originally Posted by Spatula View Post
    This is one of the safest forms of book mark as you're not on any major routes (between bodies/stations) and ideally (dependant on the solar system layout) you'll be miles from the nearest planet.
    This only has any benefit if you're over 14AU from any planet, as people won't be able to see you on directional scanner. With the "new" probing system, if you can see someone on directional scanner it's pretty easy to probe them. It only takes a few more cycles as the prober has to start at a larger probe radius.
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    Old 08-17-2010, 11:20 AM
    Spatula Spatula is offline
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    yes of course- the idea being that in selecting the bodies to warp between, you're flight path takes you through a large section of unoccupied space.

    though incidentally, this is the first plae i look if scanning ships down.... lol

    personally i find a safe spot nestled amongst the inner rings (but out of directional scanner range) to be quite effective.
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    Old 08-17-2010, 11:53 PM
    Sneak Lemming Sneak Lemming is offline
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    It's not even about the scanner, with the new probes once a pilot gets new ship ID they will look for that, and you'll need to be 32 or 64 au from any other point which is impossible now. (or soon w/e). Like I said above, standard practice is to wait for someone to return to a safespot they already used to get a lock on them, and then they warp to that spot and wait for you to land there a third time. If you are being probed out, you have to constantly create new safe spots.

    I forgot to add that if you have a cloak that you cannot be probed. I'll put a line or two about it up there.
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