Must admit it is one pig of a fight. So many adds, so many things to run to, so many things to avoid. You really need to keep on your toes. It was really exhausting trying to keep on top of everything. When we finally did down it I was plain tuckered out
But it is one those fights where we do need to see where we are going wrong. The adjustments we were making each pull really were making a difference. Like making sure we tried to stop every one of the drakes fires hitting the ship even if it meant gimping our dps a little. But it all pulled nicely together in the end and we got him down. Didn't realise we were all alive at the end. That must have been a really nice clean kill. I think lusting when we did was the right call too. Getting the big dragon down as soon as possible is a real necessity. It does mean the last phase is a little harder due to his increasing damage, but it also means no more big purple puddles.
Regarding this optional buff. IIRC, in ICC, we could turn it on/off on each boss. So we could use it to blast through the first few bosses and then turn it on for the stuff we want to do progression on. Is this still the case with the DS buff ?