Anyone else think the map rotation on the PCG server could do with tweaking?
I think some of the maps are too small/linear for 64 player conquest, obviously Metro but also Seine Crossing tends to result in one team trapping the other on one side of the river - there's just not enough space to get out. I've noticed the same thing tends to happen in Grand Bazaar and to a lesser extent Tehran Highway. Damavand Peak sometimes has issues but it's much less common and at least there's the option of the sneaky, sneaky chopper. Just my opinion but I think these maps would be better suited to Rush or Conquest with fewer players.
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