In the latest developer diary for Paradox's upcoming strategy sequel
Europa Universalis IV
, project lead Thomas Johansson talks imperialism, and how colonising an empire will let you effectively exploit trade routes and grow your land borders without worrying about potentially stronger bordering neighbours. He also explores some of the drawbacks. For instance: the inevitable day when an oppressed populace rises up against their seafaring overlords, symbolically marking their protest through potentially despicable acts. Destroying perfectly good tea would be one (entirely hypothetical) example of such
I'm a little worried, to be honest. I'd have thought that after the success of Crusader Kings 2, Paradox would be able to afford a real bookshelf. Luckily, the actual game sounds like an engaging improvement to their flagship strategy series. You can learn more about EU4 by reading
Rich's hands-on impressions
Europa Universalis IV is due out August 13th. I'm due to stop constantly checking the spelling of 'Universalis' at some unspecified time after that. Britain is still sorry about all those things that it did.