Due Process has been picked up by Indie Fund, is a "very alpha", very tactical shooter

There's something about drawing on a map that plugs directly into the fantasy of games. It's a bit silly and, at the same time, incredibly serious—a small stretch of role-playing before you get to the execution. Due Process is a tactical multiplayer shooter that seems to understand the joy of planning. Its trailer shows friends methodically guessing and second-guessing; but the actual action appears to be over pretty quickly. It's all about the act of marking that map.

The developers explain it like this :

"Players have 2 minutes at the start of a round to draw up a plan John Madden-style, involving tools like flash bang grenades, night vision goggles, and wall breaching charges to coordinate the perfect assault, while defenders scheme to foil their plans. These strategies collide in a bloody gunfight that ends in the blink of an eye."

The "news" part of this news is that the game has been picked up by the Indie Fund , who will hopefully help its developers make the game a little less "alpha as fuck". Due Process will also be available to try at PAX Prime, from 29 August in Seattle.

For more map-based action, take a look at this longer "LAN Party" video.


Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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