Four months after launch, Battlefield 4 still suffers from a variety of technical issues. Today, DICE announced what it's doing to address these issues, as well as listing out specific problems the developer wants to target.
“Fixing the commonly nicknamed 'netcode issues' – problems ranging between faulty networking latency compensation and glitches in the gameplay simulation itself – is one of the top priorities for DICE,” it said. “We have found and fixed several issues with latency compensation, and thereby decreased the impressions of 'one hit kills' in the game. We have also fixed several issues that could lead to rubber banding, and we are working on fixing several more.”
DICE then goes on to list a number of issues it's still fixing and investigating. You can find the full list on the Battlelog website , but here are some highlights:
In addition, DICE is working on fixing issues with Levolution going out of sync, shots appearing to be fired in the wrong direction, and vehicles not taking damage.
For more on Battlefield 4, be sure to read our review .