CS:GO meets Dredd in de_peachtrees


We write about FPSes each week in Triggernometry, a mixture of tips, design criticism, and a celebration of virtual marksmanship.

The Counter-Strike community, and modders in general, have a long history of remaking film and TV settings as maps. Years ago I gunned through everything from the Batcave to the island from Lost in Counter-Strike: Source and CS 1.6. That tradition continues in de_peachtrees by Nipper, a recreation of the massive apartment tower that Karl Urban fights his way up over the course of Dredd (which, its borrowing of The Raid's concept notwithstanding, is one of my favorite action movies of the past few years).

How well does this homage hold up as a casual or competitive CS map, though? I take a look at de_peachtrees along with de_resort and de_sub in the video above.


Raised by a Team Fortress Classic clan, Evan can only communicate using multiplayer FPS jargon, sort of like that Star Trek: TNG "Darmok" episode. 2fort, when the walls fell...
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