Tiago Sousa, a longtime Crytek employee who served as the R&D Principal Graphics Engineer in the company's Frankfurt studio, has announced that he's left the company to become the Lead Rendering Programmer at
developer id Software.
The stories of
trouble at Crytek
have been persistent but unverified, and it's impossible to know to what extent Sousa's move to id Software is connected to it, if at all. But at least his departure is confirmed.
Sousa has been with Crytek since the original Far Cry and has been the Principal Graphics Engineer on the Frankfurt R&D team since
. That may not be the most glamorous development job ever, but given Crytek's well-deserved reputation for developing cutting-edge game engines, it's hardly insignificant. Sousa's move is good news for id and anyone looking forward to big things from Doom (and, maybe someday, Quake), but for Crytek, it has to hurt.