Command & Conquer dev interview reveals plan to revisit Red Alert and Tiberium universes

Once upon a time, a group of game developers sat down to create a real-time strategy. More importantly, they sat down to create an intro video for that real-time strategy. The game was Red Alert, and that intro featured Einstein building a time-machine to assassinate Hitler with a handshake . It's an important, nay, defining moment in the history of gaming, and one that shouldn't be forgotten. By the sounds of it, it's one that current C&C custodians EA haven't forgotten, because briefly buried in this official promo video for the upcoming free-to-play Command & Conquer, is the admission that both the Red Alert and Tiberium storylines will be revisited.

The relevant line, from development director Tim Morten: "in the future, we're going to go back to the Tiberium universe and the Red Alert universe."

Of course, originally they were the same universe. But then continuity slipped through a chrono-hole, and common sense rode away on a mechanical dolphin. For instance, Red Alert 2's intro . People wrote that. For money. And then that guy from Twin Peaks acted in it. For money!

The upcoming Command & Conquer is based around the infinitely less interesting Generals universe, with its near-future West vs East vs Terrorist structure. Despite being free-to-play, this sequel will feature a singleplay campaign, which will be released episodically . It's currently in beta , and is due out before the end of the year.

Thanks, RPS .

ABOUT THE AUTHOR

Phil has been PC gaming since the '90s, when RPGs had dice rolls and open world adventures were weird and French. Now he's the deputy editor of PC Gamer; commissioning features, filling magazine pages, and knowing where the apostrophe goes in '90s. He plays Scout in TF2, and isn't even ashamed.
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