News

Oculus Rift 'Crescent Bay' prototype unveiled, a "massive leap" over DK2

Tyler Wilde at

This isn't the consumer version of the Oculus Rift VR headset, but according to Oculus, it's another big step closer. This morning at Oculus Connect, company CEO Brendan Iribe revealed the Crescent Bay prototype, which he says is "a massive leap" over the currently available Oculus Rift DK2.


Watch Oculus Connect livestreams here all Saturday

Wes Fenlon at

Oculus Connect is Oculus VR's first developer event, and it has some major headliners: techno-wizards John Carmack and Michael Abrash are both delivering keynotes on the science and technology of virtual reality. All of Oculus Connect's talks will be livestreams on Twitch, and we've got a handy embed below if you want to watch along. We're also at the event to cover the news, talk to developers and go hands-on with the latest Oculus Rift demos.


The Best Free Games of the Week

Tom Sykes at

Chambers. Adventure. Perfectly timed jumping. A demon-run video shop. A bunny girl fighting robots. These are some of the things that lie in store in this week's FREEGAMESAPALOOZA, which as ever is brought to you by our good friends at Soylent Green. Soylent Green—Live Life Your Way. Soylent Green—Turns Out It's Made Out Of People. Enjoy!


Metal Gear Solid V features a wolf wearing an eyepatch

Tom Sykes at

It's been a great Tokyo Game Show, even if some of the games featured—like Final Fantasy XV and Bloodborne—are a little out of our purview, so I haven't had a chance to make fun of the Final Fantasy guys' extraordinary hair. Sadface. But happyface: Metal Gear Solid V got a big blowout of footage, revealing a junglier setting and showing how bikini-clad (hmm) sniper Quiet can assist Snake during the game. I didn't think I could be any more excited for MGSV, but now a new trailer has released showing an adorable wickle wolf cub named DD. Like Snake, he wears an eyepatch. See a wolf wearing an eyepatch after the break.


StarCraft 2 tournament Red Bull Battlegrounds gets its grand final today

Tom Sykes at

StarCraft 2 tourney Red Bull Battlegrounds has been ongoing for five months now, thankfully spread out across six separate events rather than being some kind of exhausting endurance event. The grand final takes place today in Washington DC, but you don't need to hop on a plane, a boat, or give your homemade teleporter a try in order to watch it—it's also being streamed on the internet, because 2014. The eSportsy shindig kicks off at 11AM EST, both today and tomorrow, which equates to 4PM in UK time. We've embedded a link to the stream below.

Saturday Crapshoot: Fountain Of Dreams

Richard Cobbett at

Every week, Richard Cobbett rolls the dice to bring you an obscure slice of gaming history, from lost gems to weapons grade atrocities. This week, another chance to enter a post-apocalyptic wasteland, but one that soon turned into a mere Bidet Of Nightmares. Drink of it at your own risk.

So, this week saw the long-awaited release of Wasteland 2, where 'long awaited' is measured more in decades than the couple of years that it's been in development. Luckily, it's good. It's very good. Depending on who you ask though, there already was a sequel to Wasteland, only a year or so after the first one came out. Now, to be clear, the list of people who will tell you that is very small indeed. Not the original Wasteland team, which didn't work on it, not Wasteland fans, who generally try to forget it, and not even publisher EA, which originally did tried to hold it up as a proper sequel, but was apparently convinced of its folly after three ghosts showed up to slap some goddamn sense into it.

Despite that though, the lineage is obvious, and you'd think the thirst for a new Wasteland game would make anything even inspired by it worth a little hardcore fan fondness. How bad could it be that it was politely carved out of history almost as soon as it landed? Well, let's find out!

Though I think we can assume the answer is "Very, very bad."

Ryse: Son of Rome PC gameplay video — max settings at 2560x1440 on LPC

PC Gamer at

Come one, come all to see an Xbox One launch game running at 1440p! We recently got a preview build of Ryse: Son of Rome's PC port, so Tyler went through the introductory level with the graphics settings maxed (minus supersampling, but come on). It's pretty, isn't it?


The week's highs and lows in PC gaming

Tim Clark at

Each week PC Gamer’s writers take gaseous form and co-mingle until they achieve the perfect ratio of opinion-to-outrage. Here are the results…


Battlefield 4 Fall Patch is "right around the corner"

Andy Chalk at

Fall is coming, and so too is the Battlefield 4 Fall Patch. It's a big one, with changes to game modes, sight improvements, changes to player movement and a "massive" final fix list, and it's expected to be here by the end of the month.


Hearthstone Ranked Play graph illustrates the difficulty of becoming a Legend

Andy Chalk at

Do you ever get the feeling that your quest to become a Hearthstone Legend just isn't going as well as it should? You probably shouldn't lose too much sleep over it: As Blizzard's recently-released breakdown of the Hearthstone Ranked Play ladder shows, the vast majority of players sit in the bottom ten ranks, and less than one percent have achieved the coveted rank of Legend.


Pathologic stretch goals tease a trip to the "Termitary and Abattoir"

Andy Chalk at

The Kickstarter for the Pathologic remake is going well enough that developer Ice-Pick Lodge now feels comfortable adding a few stretch goals. Each of them will allow the team to deepen the experience by expanding existing areas or adding brand new ones, some of which promise to lead to some very bizarre places.


Elite: Dangerous beta 2 goes live at the end of the month, original Elite is free right now

Andy Chalk at

Frontier Games has announced that the second beta version of Elite: Dangerous will be out on September 30, bringing with it a host of new additions and enhancements. And if you're unclear as to why that's good news, you might want to have a look at the new "Interstellar Bounty Hunter" combat video that's been making the rounds on YouTube.


The PC Gamer Show episode 6: Due Process, Oculus Rift DK2, and a fond farewell

PC Gamer at

It's The PC Gamer Show! In episode six, Evan and Tyler play indie tactical shooter Due Process, Andy subjects the office to Cyberspace on the Oculus Rift DK2, and we say goodbye to a friend.


Clang, Neal Stephenson's swordfighting simulator, is officially dead

Andy Chalk at

Neal Stephenson's swordfighting simulator Clang didn't get a lot of coverage here when it hit Kickstarter in mid-2012, but it did manage to pull in quite a bit of cash, to the tune of more than $526,000. Unfortunately, that wasn't enough to get the job done, and the developers said last year that they were settling into "evenings and weekends" work on the game until they could find another source of financing.


Outland announced for PC, will be on Steam later this month

Phil Savage at

It's been a good week for things unexpectedly coming to PC. Final Fantasy IV arrived while no-one was looking. Final Fantasy XIII was announced while everyone was looking. Metal Gear Collection isn't coming to PC, but only because it's clothes. Here's another: Outland, the Housemarque developed "polarity-switching" platformer. It'll now land on Steam at the end of the month, on 29 September.


We're giving away five thousand Steam keys for Dawn of War: Master Collection

Phil Savage at

You there! Do you like War? Do you like Dawn? More to the point, do you like being given free things? Excellent! Because we're giving away five thousand Steam keys for Warhammer 40,000: Dawn of War – Master Collection. The bundle contains Relic's classic RTS—currently celebrating its 10th anniversary—as well as all of the game's expansions. To win these things, you have until Monday to enter our raffle—which you can do by adding your email address to the widget inside.


Battlefield Hardline's Hotwire mode is like Need for Speed with rocket launchers

Phil Savage at

A new Battlefield Hardline trailer is out. At first, it looks a bit like Need for Speed—what with police cars in pursuit of some high-speed vehicle. Soon after, it looks less like Need for Speed—what with machine guns and shotguns and rocket launchers and death. I think the idea is to get a fast car from one place to another. I know the idea is for explosions to happen.


Crusader Kings 2 has sold one million copies

Phil Savage at

Paradox has announced that Crusader Kings 2—their soap opera grand strategy of medieval war, politics and intrigue—has sold over a million copies. It's always nice to see a PC exclusive hit the landmark, and in this case it's particularly notable. CK2 isn't an exciting military simulation, procedural multiplayer sandbox or tense psychological playground. It's a complex game about a map, a big list of people, and a working knowledge of the feudal system.


Gratuitous Space Battles 2 trailer proves that intergalactic destruction can be beautiful

Shaun Prescott at

Who said large scale interplanetary destruction can't be beautiful? Probably most sensible people actually, but when the question applies to Gratuitous Space Battles 2 the answer is "yes, it can be beautiful". The trailer above is a short teaser concisely outlining what the game is and what it does. Since we already know most of this information, it's probably best to focus on the beautiful, beautiful destruction.


Nvidia's Dynamic Super Resolution is downsampling made easy

Wes Fenlon at

Back in April, Dark Souls modder Durante revealed a new tool he'd written called GeDoSaTo, or Generic Downsampling Tool. Downsampling is like the ultimate brute force anti-aliasing solution--it involves running a game at a high resolution, like 1440p or 4K or even 8K--and then using an algorithm to rescale that image to your monitor's native, like 1080p. Downsampled games look amazingly sharp, but downsampling usually requires some tricky hacks, like adjusting monitor timings or modifying game files. GeDoSaTo made it possible to downsample games more easily than ever before, but it's still a mod tool, and all mod tools require trial and error and tinkering.

Well, Nvidia's been paying attention. One of the major features coming to Maxwell GPUs like the GTX 980 is called Dynamic Super Resolution—and it's just downsampling, but with official driver support instead of hacking. The favorite technique of hardcore PC screenshotters is coming to the masses.