In the eight years it has taken Battlefield 2 mod Project Reality to hit its 1.0 milestone, DICE have released seven additional Battlefield games. Then again, they've got more money, people, and one of those games was Battlefield Play4Free, so there's probably something to be said for taking your time to nurse something towards completion. Project Reality will finally hit that mark this Friday, August 2nd, and its creators have released a trailer to round up its now complete feature list.
Grand Theft Auto 5 lets you switch between the game's three characters, warping to another part of the city to take charge of their anti-social activities. It sounds great, which makes it a shame that we've been left waiting - not just for Rockstar to release the game on PC, but for them to even announce it. At least, we would be if modders weren't tirelessly working to bring GTA 4 up to speed with its successor.
Can we talk about Dr. Kleiner from Half-Life 2 and what a huge failure he is as a science person? Sure, the guy cobbled together a teleporter in his garage, but when Gordon Freeman shows up after being gone for ten years, what does Kleiner have waiting for him? The same old clunky outdated HEV suit Gordon wore back in Black Mesa. You’d think that as the leading bald science man on earth, he may have added some upgrades in a decade’s time, something along the lines of the nanosuit from the Crysis series. Alas, no: he left that to the modders of Crylife.
It's time for a confession: when it comes to Zelda, I'm dangerously ignorant. I could try to hide this fact from you - casually mentioning how the green dude is called Link, and thinking that would be enough to conceal my shame - but then I'd probably mess it all up by calling the Triforce, "that thing from Sword & Sworcery EP". Despite this historical deficiency, there are some things I do know: 1) Total War games, and 2) that Total War games would be much improved by the addition of magic, a weird tentacle eye-bug, and a giant Cyclopean scorpion. All of these things can be found in Medieval 2 mod, Hyrule: Total War.
Sometimes everything just isn't enough. You give gamers Minecraft, a randomly generated world that is essentially infinite in every direction, and what do they do? They mod in a craftable rocketship and blast themselves right off that world to find some new ones. Galacticraft, created by Micdoodle8, lets you break the chunky bonds of gravity, launch yourself into space in your handcrafted rocket, build an orbiting space station, and land on (and dig up) the moon.
Tomorrow we'll reveal our comprehensive selection of the fifty best Skyrim mods around. These mods can change every aspect of Skyrim, adding new lands, monsters, houses, powers and a host of minor tweaks that can dramatically alter the core game. Skyrim is a fine game but, thanks to mods, it's also tremendously flexible. If you like hardcore weather that'll freeze the skin off your bones, you can mod it in. If you think the combat lacks heft and just isn't difficult enough, a couple of mods will revamp the whole system. Modding communities like Skyrim's put total control in the hands of players, with delightful consequences.
Our Skyrim mod expert has seen so much over the past few weeks. Granted, nothing quite as graphic or nightmarish as Richard Cobbett's week of madness, but notable nonetheless. Read on for a selection of shots showing what Skyrim can become with the right attention.
Robots are brilliant! There's almost no problem they can't fix. Whether it's your lack of a chilled beer, the continued non-eradication of human existence, or the finicky way Civilization V handles multiplayer match-ups. That last problem has been solved by Giant Multiplayer Robot, which is actually a website, not a robot. Although maybe it's a website run by a robot.
Since Rich seems to be having fun with a Game of Thrones mod in Crusader Kings II, I thought I might try a GoT mod as well, but with a different game: Mount & Blade: Warband. Adding sea travel, naval battles, over a thousand new items, props, and textures, plus a massive map of Westeros and tons of characters based on the A Song of Ice and Fire novels, the Clash of Kings mod lets gamers step into a world ravaged by war as a handful of wealthy, entitled men violently quibble over who gets to sit on a big fancy chair.
Having recently played as Iron Man in a Grand Theft Auto IV mod, I was pretty excited to spot another of Marvel's heroes arriving in Liberty City to
destroy everything save the day. In HULK Mod, created by JulioNIB (with a skin made by ac.amir), our favorite green Goliath punches and stomps, swings lampposts and hurls vehicles, leaps onto helicopters, climbs up buildings in a cloud of rubble, and even catches rockets in mid-air and throws them back. Glorious. Hulk smash? Try Hulk IS a smash! Also, though, Hulk smash.
Welcome back to the town of Helgen! Last seen at the beginning of Skyrim being curb-stomped into splinters by the Nordic God of Destruction, Helgen has since remained a shattered ruin filled with bandit jerks... until now. Helgen Reborn invites you to play a key role in transforming Helgen into a functioning town once more. You'll crisscross Skyrim on a sprawling adventure that includes recruiting a team of oddball soldiers, busting up a human-trafficking ring, fighting to the death in a gladiator pit, and moving into a new home with perhaps the coolest basement you've ever seen.
The manic Just Cause 2 Multiplayer mod is holding another public test this weekend, after adding a selection of features sure to amplify the absurdity. Well, mainly one feature: improved hit detection - transporting over the single-player aiming system, for gunfights that are more responsive and lag-free. There's a trailer showing the new system in action. Warning: dubstep.
Torchlight II was a worthy successor to Torchlight, featuring more of everything that made the original such a gas. More classes, more pets, more monsters, more environments, and more loot. One thing was missing, though: a giant hulking brute smashing his way through the game with dual-welded swords the size of airplane wings. Sure, Torchlight II has the Berserker class, but I found myself missing the original brawler, a tank who loomed a foot taller and a football field wider than everyone else. The Destroyer mod sends our favorite juggernaut, along with all of his original skills, stampeding into the sequel.
After an absurd number of free patches and updates, you would think you'd finally be able to play The Witcher 2 (Enhanced Edition (Director's Cut)) safe in the certainty that there couldn't possibly be any more changes made to the game. But while the official support may have slowed, one mod project is set to significantly overhaul the game - and it does come with a connection to CD Projekt RED. The mod, Full Combat Rebalance 2, is being developed by Andrzej Kwiatkowski, a Gameplay Designer on The Witcher 3.
Minecraft Spotlight: It's a magic carpet ride to a whole new world (of mods!). Oh, come with us, to a faraway place, where the caravans and the Creepers roam - er, ahem. In the latest instalment of the newly-reborn Minecraft Spotlight, we've got some brilliant mods for your perusal, many of which seem weirdly fit for Aladdin-themed jokes. There's an honest-to-god magic carpet, magic, magically realistic textures and Moses. Because Egypt shares the same Arabian nights, after all.
As always, check if you have the appropriate versions and what-have-yous installed. If your intricately concocted cubical sculpture of a Flying Spaghetti Monster collapses, we hold no responsibility. You have been forewarned.
If you've been playing PC games for a while, there are two things you take for granted. 1) Someone, somewhere, will be upgrading a classic late-90s game into a more modern, and mod friendly engine. 2) Most mods will, at some point in their life, be abandoned by their creator(s). As such, it's hardly a surprise when these two likelihoods collide. That's what happened to SShock2Res - a Source engine remake of System Shock 2. But, while modder Mark Valentine is no longer planning to work on the project, he has released the complete asset work, giving others the chance to carry it on to completion.
The Saints Row games do not officially support modding - although that's hardly stopped fans from cracking them open and making them the hard way. Well, things are about to get a whole lot easier thanks to developer Volition, who are giving their support to the modding community by proving a package containing "documentation, file formats, tools, and more", which will go towards creating "what is essentially a full sdk" for Saints Row: The Third. Even more exciting is the suggestion that this is a "test run" for a similar set of tools for the upcoming Saints Row IV.
Another E3 has come and gone, and with it absolutely no indication that we might ever, ever, ever get another Half-Life game, ever. So, what's a
hopeless loyal Half-Life fan to do while we prepare to wait yet another year to hear even a single word about the further adventures of Glasses McWhatsisname and Woman O'Whosherface? (It's been so long I can't remember their names.) Well, I guess we can look to the modders. Deep Down, a mod for Half-Life 2: Episode Two, provides a solid two-hour campaign for Scientist Guy and Shotgun Woman as they descend into an abandoned mine to find and destroy a Combine Advisor. Is it Half-Life 3? No. But pushes enough of the right buttons to serve as a fix.
Ever since I saw an Imp attack a Zombieman in the original Doom, I've been fascinated with NPCs fighting each other in games. (My recent attempt to review a Doom mod, which devolved into hours spent making Half-Life 2 and Doom entities fight each other, is a good example.) The Endless Warfare mod for Fallout: New Vegas allows you to easily spawn as many monsters and NPCs as your computer can handle, and watch them engage in pitched battles with each other in the Mojave Wasteland. If you feel like joining in, you can also spawn dozens of different companions to help you out. War never changes? Clearly you haven't met my army of loyal prostitutes.
Now that Civilization V has had a few years to mature, it's gone from Civ IV's scrawnier younger sibling to a full-grown adult (it's even shaving now, we hear). Firaxis' official patches and expansions—Gods & Kings, and now the upcoming Brave New World—have done a lot to help fill-out Civ V's feature set, but the amazing modding community has also been twisting knobs and adding content, with over 1500 mods available on Steam Workshop.
So, you've played Dishonored a few times. You had a mostly (or entirely) non-lethal run, followed by a decidedly more lethal run (to see the game's bummer ending), and maybe, for good measure, a combat run where you just got into deliberate, chaotic sword fights the whole time. Well, unfold your sword and clutch your weird mechanical heart, because it's time for another trip through Dunwall with the Ultimate Difficulty Mod. The mod presents you with some new challenges by shaving down your leaning ability to a sliver and by vastly improving your enemies' perceptions and combat prowess.