Mods

Skyrim mod Skywind gets length exploration-focused video

Phil Savage at

Skywind feels like such a fragile prospect. It's an ambitious idea: recreating Morrowind in Skyrim's newer engine. As with all formidable total conversions, it's hard to shake the fear that it will ultimately never happen.

Maybe this 13 minute stream VOD can help quell that fear. In it, we get to see thirteen minutes of a character just wandering about the world. It makes the whole thing feel more tangible; more real.

Mod of the Week: After the End, for Crusader Kings II

Christopher Livingston at

Crusader Kings II is the perfect game for creating alternate history, and full conversion mods (like those for Lord of the Rings and Game of Thrones) are great for creating alternate fictional history. How about alternate future history? After the End is a mod for CKII set in North America in the year 2666, after an unspecified cataclysmic event has shattered the planet and humankind is desperately trying to pick up the pieces, regain control, and understand its own murky past.


Mod of the Week: Double Action Boogaloo, for Half-Life 2

Christopher Livingston at

Amidst a flock of startled doves I dive left, my dual pistols blazing, and take down one enemy as another evades me by back-flipping off a wall. As I empty both clips, my dive becomes a prolonged sideways slide which takes me right off the roof of the skyscraper. I'm not alone: another thug sails over the ledge and joins me on my long plummet to the ground. While falling, I reload both guns and we trade fire all the way down to the street. Did I mention this happens in slow-motion? It's as if Jon Woo directed The Matrix when you play Double Action Boogaloo, a multiplayer mod for Half-Life 2.


Skeletal PS1 adventure Medievil is being reborn as a Skyrim mod

Tom Sykes at

Medievil was one of the highlights of the Playstation era for me: a Tim Burton/Danny Elfmanesque comedy romp through a medieval...sorry, a medievil fantasy world. It's one of those games I'd rather preserve the memory of rather than attempt to play again, but I'm thrilled to see it reborn, after a fashion, in Skyrim. Modder KorinOo is remaking the first four levels in the Construction Set, along with its undead hero Sir Daniel Fortescue and the various skellies and pumpkins he encounters along the way.


Thief 2 HD mod is due out later this week

Phil Savage at

Thief Gold's HD mod is, along with the unofficial TFix patch, now a standard part of my elder Thief install. It's something of a no-brainer for the game's fans—offering a noticeably more detailed set of textures without warping the game's deliberate aesthetic. Hence my pleasure when, on a recent trawl through ModDB, I discovered that the team behind the mod are giving Thief 2 the same treatment. Even better, it's due out later this week, on August 8th.

GTA 4 mod lets you take selfies

Phil Savage at

GTA 4 modders do a good trade in bringing Rockstar's 6-year-old open world epic in line with its soon to be released on PC sequel. That and turning Niko into a horse. Here's another feature that the community have crowbarred back into the older game: selfies.


Mod of the Week: Haknslash Essentials, for Torchlight II

Christopher Livingston at

Every week I spot some new mod content for Torchlight II -- a new character class, a new pet, some small but interesting tweaks to the UI or gameplay -- but rarely something meaty enough to devote an entire column to. That's why I'm excited to have come across Haknslash Essentials, a mod that's jam-packed with other mods, fifty in total, giving you a simple one-click subscription to a whole new Torchlight II experience. With a bunch of mighty new classes, an array of interesting and colorful new pets, plus new scenery, new items, and tons more, it's the perfect collection for anyone looking to start a new game with more options than ever.


Mod of the Week: CivRome, for Civilization V

Christopher Livingston at

Rome wasn't built in a day, but now it can be built in a turn. A new mod for Civilization V, called CivRome, lets you play from 323 B.C., the death of Alexander the Great, to 500 A.D., the fall of the Roman Empire. You can play as one of 22 possible civilizations including the Romans (Caesar), the Egyptians (Cleopatra), the Macedonians, the Goths, the Gauls, and even the Huns (led by one Mr. Attila T. Hun). There are new technologies to research, specific attributes for some of the civs, and a beautiful, historically accurate new map to conquer. In other words, it's a toga party, Civilization-style.


Mod of the Week: Spider-Man IV, for Grand Theft Auto IV

Christopher Livingston at

My spider-sense is tingling... and it's because there's yet another superhero mod for GTA IV! This time it's the Spider-Man IV mod, which introduces Liberty City to the masked hero who shoots webs, sticks to walls, beats up policemen, and swings around from skyscrapers, just like spider can. And since Peter Parker is a photographer by trade, there's even a neat photo mode that slows down time to a crawl (heh) to easily allow you to snap pictures of everybody's favorite web-slinger.


Portal 2 mod Aperture Tag releases on Steam, for a price

Phil Savage at

Mods, eh? The fun, free way to extend and/or fix your games. But what's this? Aperture Tag: The Paint Gun Testing Initiative looks like a mod, behaves like a mod, and even has the word "MOD" in the corner of its Steam icon. The difference: it's not priced like a mod. This premium package offers a new campaign for Portal 2—one that does away with portals entirely, in favour of puzzles centred around the base game's gels.


Mod of the Week: The Keep on the Borderlands, for The Temple of Elemental Evil

Christopher Livingston at

I was scrolling through ModDB's latest offerings, as I do most mornings, when the words "The Keep on the Borderlands" first caught my eye... then caught my memory. See, The Keep on the Borderlands was the first module I ever played in Dungeons & Dragons, the pen-and-paper RPG, back when I was in grade school in the early 1980's. It's been modded into The Temple of Elemental Evil, the 2003 D&D video game by now-departed developer Troika. Though the full-conversion mod is still in development, I couldn't pass up the chance to check it out while getting all nostalgic for my first D&D campaign.


Spelunky SD mod introduces online co-op to the classic roguelike platformer

Phil Savage at

Spelunky HD earned our Game of the Year award last year, thanks to its systemic difficulty and new Daily Challenge mode. But, should its smooth and unpixelated graphics feel like an afront to the almighty retro gods, you can now enjoy a modification to the game's original (and free) incarnation. Called Spelunky SD, the mod not only offers fixes, but also introduces a 2-player online co-op mode.


Half-Life 2 mod NeoTokyo released as standalone package on Steam

Phil Savage at

Competitive first-person shooters love to depict the gritty 'realism' of soldiers locked in an endless war of explosions and swearing. NeoTokyo isn't entirely different, but supplements its urgent shooting with cyberpunk and a nice soundtrack. After being successfully Greenlit in 2012, the Half-Life 2 mod is finally available to download directly from Steam—now entirely free from its SDK dependencies.


Mod of the Week: Pilot Civilian Air Rescue, for ArmA 3

Christopher Livingston at

ArmA 3 is a challenging game to learn, especially so when it comes to piloting choppers. Enter the Pilot Civilian Air Rescue mod, which features a number of single-player Mohawk chopper missions, from insertion (transporting doctors to a combat zone), extraction (retrieving injured NPCs and delivering them to a hospital), and even search and rescue, in which you look for lost hikers or downed pilots and ferry them back to safety. It's a great way to hone your chopper flying skills offline while getting a warm and fuzzy feeling from helping NPCs in need.

Pixel Boost: Planescape: Torment at 1440p

Wes Fenlon at

Twice a month, Pixel Boost guides you through the hacks, tricks, and mods you'll need to run a classic PC game on Windows 7/8. Each guide comes with a free side of 4K screenshots from the LPC celebrating the graphics of PC gaming's past. This week: the Nameless One lives (and dies) again.

Obsidian Entertainment's Pillars of Eternity is, essentially, the reincarnation of late-90s Infinity Engine RPGs. Obsidian has captured the look of isometric cRPGs of the early 2000s as we remember them, and nothing drives that point home like playing Planescape: Torment today. It's as well-written and immense as you remember, but you may have to squint to read the UI or find your way around the environment. It takes some work to run Infinity Engine games on modern PCs, but thanks to the amazing fan community, there are great resources for these games more than a decade alter. If you have a hankering to return to the world of Planescape before Torment: Tides of Numenera, though, it can be done. Here's how.

Skywind trailer shows coasts, creatures and clutter

Phil Savage at

When we last caught up with Skywind, it was for its second official development diary. But as interesting as the internal workings of this Skyrim mod team are, I'm more interested in the results—a full recreation of Morrowind in Bethesda's latest engine. You can see how far the team have come in this new trailer, which not only provides long and sweeping shots of its alien locations, but also gives a look at the creatures and clutter that will populate the renewed world.


The 10 best Starbound mods

Phil Savage at

As happens with all the best sandbox game, a huge and creative community has attached itself to Starbound. While the game's still in Early Access, through the use of mods you can expand it into something more varied, more vibrant, and specifically tailored to what you want it to be. Here are ten of the best mods, chosen from the many now available in Starbound's growing mod directory.


Kerbal Space Program official mod brings the World Cup to space

Phil Savage at

We're into the second stage of the World Cup now, meaning two more weeks of increasingly intense football. That's "we" in the global sense. I don't know how your country of origin performed, but England did not. If you're in a similar position, there are options available to help survive such national disappointment. You could pick a better team to live vicariously through. Or you could download Kerbal Space Program's official 'Kerbin Cup' mod. With it, you're able to take your footballs and hide away in the most desolate reaches of space—away from the harsh reality of underperforming athletes.


Mod of the Week: The Citizen Returns, for Half-Life 2, Episode 2

Christopher Livingston at

The Citizen Returns, a mod for Half-Life 2: Episode 2, is a sequel to a 2008 mod called The Citizen. They're both about, as you may have guessed, a citizen. He's trying to escape City 17 at the same time Gordon Freeman is fighting the Combine elsewhere, and he's teaming up with rebel forces along the way. In addition to urban combat with enemy soldiers, zombies, and gunships, there's a fun rescue mission in which you can choose the style of your attack, either at long range as a sniper, up-close in disguise, or just plain loud, with explosives. It's like a little taste of GTA V's heists crept into the Half-Life universe.

Skyrim looks better than ever in this new RealVision ENB showcase video

Phil Savage at

Every few months, I get ambitious; abandoning my modest selection of must-have Skyrim mods, and embarking on a grand plan to build it into something impossibly beautiful. Inevitably, it all goes wrong. The lighting isn't quite right, the distant mountains look a bit off, or whole sections of water have just vanished. But its videos like this—a showcase of what can be achieved with RealVision ENB—that make me want to try all over again.