Chambers. Adventure. Perfectly timed jumping. A demon-run video shop. A bunny girl fighting robots. These are some of the things that lie in store in this week's FREEGAMESAPALOOZA, which as ever is brought to you by our good friends at Soylent Green. Soylent Green—Live Life Your Way. Soylent Green—Turns Out It's Made Out Of People. Enjoy!
As I approach my *cough* 20s, I'm drawn more to games that allow me to explore a small, interesting space, without the stress of having to collect 100 stray doodads or deal with 'emergent' generated quests along the way. Indie games are very good for this, and this week sees a strange new Strangethink scene being procedurally generated upon the world, along with a game about mushrooms, a game about drowning (sorta), a game about pressing buttons, and one of them games where you read things off of the screen. Enjoy!
Spotted in the free games safari this week: a game about listening and bartending and CYBERPUNKS and liquid ratios, the new game from them what made A Dark Room (be excited), cat puns and an interactive space toilet. Today I watched a jettisoned pixel poo pirouette into the infinite, and so can you. Enjoy.
Free games are amazing, and the wide world of gaming is a wildly better place for all the wonderful interactive stories and goal-based games and exploratory oddities I've encountered over the last couple of years. While angry types grumble about 'walking simulators' and interactive fiction and having to look at games featuring pixel art, those of you with open minds may join me after the break. Read on for strange climbing, a different kind of haunted house, a dusty city, extreme berry-picking and more.
Welcome to the blitmaze. It's a tetrachrome dungeon filled with noise and green—lots and lots of green—and it's joined this week by a game of light and bats and darkness, another reliably good Nifflas adventure, Planet of the Petunias and more. If that sounds like a pleasant way to spend your Saturday—spoiler: it does—stick around to sample this week's crop.
This week's free games picks take you to the Mountains of Madness, deepest space, the rugged Old West, and down, down, down into an ancient temple. If your canteen is full, your quiver is stuffed with arrows, and your knapsack is fit to bursting with essential Curly Wurlys and Snickers bars, you may join me after the break.
The VR/flight stick/oh-my-god-I'm-in-a-spaceship approach to space games might be a particularly bloody exciting one, but that doesn't mean you need to re-mortgage your cutlery to experience the wonder of that huge expanse of darkness up there. This week's Even the Stars offers a universe of beauty, haunting emptiness and low-poly spaceships, and to experience it you won't need to spend a dime. Read on for exactly that, plus a game about falling, video killed the horror star, and a deep, deep, deep, deep sleep. Enjoy!
As ever, your humble guide to the world of free games has poked, prodded and evaluated the week's many freebies, shoving the best ones into a handy roundup for your consideration. Read on for ghost wheels, faceless wizards, GTA-style tplosjons (it's not a typo), oh and THE BEST PUN IN GAMES. Enjoy!
In an unusual twist, this week's Best Games don't appear to be have been created with a game jam in mind – but that doesn't mean I don't have some hot, sticky, viscous game jam news to relay: Game Jolt now allows users to set up their own game jams using a seemingly easy-to-use set of tools. Before the Jampocalypse begins in earnest, let's stop to appreciate a handful of games operating under their own specific themes, each with something bold and new to impart. Read on for a splash of colour, a sweary Scotsman, a modern-day maze, an interactive short story and touchy-feely bomb-defusal. Enjoy!
This week: a painful coming out, a girl named Tess, a subtly improved Swindon, yet more intentional glitches, terrifying shadow monsters in a monochrome mist world, and one more Hitler than the norm. Read on for some great games that won't cost you a penny/dime/credit/gil of your (presumably) hard-earned cash.
In honour of Glitch Jam, I've clipped through my floor and I'm currently hurtling into the void beneath the world. Luckily I thought to bring along my laptop for the journey, so I'm able to bring you a few highlights of the jam, mid-hurtle, including super-purple glitch tourism, buggy medieval dungeoneering, and some other stuff that isn't quite so messed up. Now that I've typed the word 'glitch' so much it's beginning to disassociate in my memory, let us begin.
This week sees the grand return of Space Email, the ambitious, if a bit naïve, indirect messaging system that was taken down due to technical and moral reasons – namely the sort of harassment that tends to emerge when people are granted a degree of anonymity. Its creator, Shelby Smith, has now brought Space Email back under a more robust system with a more stringent filtering system. I've only had time to explore it a little this morning, but so far so strange, and moving, and worrying, and sweet. Elsewhere this week: forest-based horror, train-based sleuthing, the goddamned heartbreaking Bottle Rockets, and a couple of games to help you recover from that. Enjoy!
This week's column was 13 years in the making, or at least it felt that way late last night. Read on for indie gaming's Duke Nukem Forever, a Brendon Chung space bounty hunter game (!), one of the most joyous, inventive, text-free interactive stories I've come across (!!), Homebase's most misguided wallpaper advert ever, and a gothy philosophical platformer about following or not following orders. Exercise your free will by obeying this instruction to join me after the break.
At any one time there can be around 8,673 game jams happening concurrently. I'm starting to think there might some sort of Meta Jam going on that tasks jam-makers with making game jams on a variety of delicious jammy themes. (I'm also starting to quite fancy a jam-and-clotted-cream scone.) This week we sample the picks of the Public Domain Jam and the Space Cowboy Jam (it also sees Glitch Jam bugging onto the scene). So read on for watch_corgi, ninjas vs royals, a loose interpretation of a 19th century novella, tower defence and a bike game that goes on and on. Enjoy!
E3 lurks just around the corner, like an Assassin's Creed hero waiting to drag a dimwitted guard into a big pile of hay, and while I'm as excited as anyone about the yearly festival of pomp, hype, CEOs saying 'synergy', and ultimate vague disappointment, here's your weekly reminder that some of most innovative and unrestrained games lie on the fringes, in that nebulous and contradictory space known as indie gaming. Here are five such games released, for free, over the last week or so, exploring low-res time travel, duck-based dungeon exploration, one-click RPG mechanics and more. Enjoy!
A teensy shipwreck RPG, foxes on hoverbikes, the tale of Cyrano and ginormous honker – all that and slightly more awaits you in our regular free games roundup, which this week has been cobbled together out of various public domain words such as “flipbook” and “groin”. I've assembled these words in a (hopefully) pleasing order below, so hop aboard your flying cycle and join me, foxlike after the break.
The night belongs to ninjas, shadowy monsters attempting to eat sleeping children, keyboard-based snogging simulators, momentous jumping, cute wickle robots, and Games That Are A Bit Like Flashback. Now that I've neatly teased all six games that lie in wait beneath the break, it's time for you to brew a hot beverage, and sit down at your desk/sofa/beanbag/hammock to get stuck in. Enjoy!
You won't need an unreliable spy camera to play any of this week's free games – your trusty mouse-and-keyboard will serve you well, as always. Read on for slooooo-mooooo acrobatic shooting, precision-timed shmupping referencing Jean Michel Jarre, modern-day Minesweeping in a Puzzle Quest stylee, and yet more low-rez Low-Rez Jam games. Enjoy!
Most of us weren't born early enough to witness the pioneering of American animation during the early 1900s. Classics such as Steamboat Willie, Betty Boop, and Felix the Cat brightened many faces troubled by the Great Depression with a distinctive, bouncy style—a humble hand-drawn origin for the richly colored CGI of today's films. As games reflect the kind of art we enjoy in our culture, I'm glad for the extra attention given to Fleish & Cherry, a Greenlit puzzler themed after Fleischer-esque cartoons with a tale of rescue, jealousy, and obligatory slapstick humor.