Chain games/worlds are a fantastic idea, and we need to see more of them. Case in point: indie mega-collaboration Experiment 12, for which 12 indie developers (including VVVVVV's Terry Cavanagh, Lone Survivor's Jasper Byrne, and Kairo's Richard Perrin) each developed a chapter of a wonderfully strange, often hallucinatory story, before passing it onto the next creator in the chain. The results can be found here.
Praise the rain! Over the last seven days or so, precipitation has saved the UK from becoming a parched post-apocalyptic wasteland, a woman has had a baby, and the great elder god Cthulhu has risen from the ocean depths to enslave mankind. Of course, that last one barely got a mention in the press, thanks to the arrival of that royal sprog. In more exciting news, some bleak, compelling, beautiful and juvenile browser games have been released. I have assembled them below for your edification.
"You wanna be a space ninja?"
That was the cry Digital Extremes PR settled on at PAX when tempting booth loiterers to play Warframe, a PvE third person shooter involving space ninjas. Turns out, because booth loiterers are only human, the answer was a resounding yes.
The game is currently in open beta and has been since March. You might have seen it hovering around the periphery of the Steam most-played top ten and, occasionally, venturing in. With its ninth update the developers announced 3 million registered accounts and you might see anything from 10,000 to 30,000 concurrent players on its servers.
The Steam Summer Sale has begun. Your wallet is doomed. Gaben is currently feeding off your purchases in much the same way a dementor might absorb your happiness. But if there's one thing better than ridiculously cheap games, it's ridiculously free games, some of which you may actually play one day. Read on for time travel, treasure-hunting and a make-your-own-Adventure-Time – that is, if you can bring yourself to Alt-Tab Steam for just one second.
Children are a tricky subject for an often violent medium. They are evil, but society still seems invested in protecting them. Luckily we have Teacher Story: a free-to-play JRPG in which you beat up children with education, using a turn-based battle system to shoot knowledge and inspiring speeches into their uninterested heads.
It's The Day After Independence Day, which as legend has it is the day an exhausted Will Smith had a bit of a lie-in after he punched that alien and met film's Jeff Goldblum just hours before. What better time to get lost in an ancient ruin, interrogate a bunch of animals, play Breakout 17 times simultaneously, or take part in a cruel, unusual puzzle game? Read on for those things I said – that is, if you've managed to find your spectacles first.
Commander Video takes the rhythm based auto-running of BIT.TRIP RUNNER and (deep breath)BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien, and retrofies it into a browser-based endless platformer based on the sequel's 16-bit bonus stages. Think Canabalt, but instead of the catastrophic destruction of an invaded cityscape, you've got spiders and springboards and a constant stream of rainbows. Much better.
If Wimbledon and Glastonbury aren't exciting enough for you, why not spend this weekend playing the latest browser games from the non-muddy, entirely strawberrys-and-cream-free comfort of your own home? (Feel free to pitch a tent or tennis rink in your living room, if it helps to establish the same sort of atmosphere.) Read on for battle penguins, dark rooms, daymares, second chances and a very slippery game of capture-the-flag.
Futuridium EP, a new 3D re-imagination of a classic Commodore 64 shoot'em up, is now available for free download from Italian indie developer Mixed Bag (via Indie Games). The game puts you and your reflexes to the test as you pilot a nimble, laser-armed spaceship against giant alien vessels.
Snakes. Why'd it have to be snakes? Because snakes are brilliant, obviously, and because they go great with bacon jam. Sorry, they go great with the Bacon Jam, which continues to throw up tasty indie games created in just 48 hours. Elsewhere this week, we're dodging things. Sound, triangles, chasms, our own tails - the lot. If you're suitably intrigued, I'll be waiting with a pot of bacon jam after the break.
Vampires, werewolves, snakes and, um, worms – all the best monsters appear in this week's roundup (sorry, Mummies). However, there's a twist to each: stick around for an even more bloodthirsty version of the Wall Street, a guilty lycanthrope, and Indiana Jones' least favourite game. Enjoy!
This week's roundup is dedicated to the hybrid, the mash-up, the unholy amalgamation: games that fuse two or more genres together to startling and often brilliant effect. Fishing meets Rhythm Game in the appropriately named FISHJN', while SimCity collides (no really) with Scrabble in VerboCity. There's also a surreal apartment block, a game about punching, and yet another browser game featuring werewolves. Enjoy!
If you've ever tried to count cards (I can count to...32), you'll know that Las Vegas is a place you're unlikely to ever escape from – so I've no idea why the four heroes of ASDF: Escape to Las Vegas are attempting to, well, find their way in. In addition to multi-character platforming, this week also brings you the experiences of exploring a forbidden forest, rolling around as a big ball of slime, and clicking coloured spheres together like some kind of kaleidoscopic circular god. Enjoy!
The latest free-to-play title to hit Steam's virtual shelves isn't a cutesy MMORPG with a cash shop full of glittery hats and staves, nor is it a brutal MOBA with an arsenal of buyable heroes. Nope—surprisingly, it's the late-90s classic Shadow Warrior! And unless somebody's gone to the pains of tweaking some 16-year-old code, it's pretty much guaranteed this isn't a pay-to-win kind of deal.
We can't get enough bank holidays here in the UK, and if you feel like spending your weekend hunched over your computer playing browser games, then boy have you come to the right place. This week is all about giant snakes – as all good weeks should be – but we also found the time to fit in a samurai duelling title, a retro platformer, one good joke, and a peaceful game that takes a leaf out of Wind Waker's book. Enjoy!
Let your attention drift from this video for even a moment and you'll miss the feature list for the updated N version 2.0, which is appended to a slightly maddening gallery of split second level shots. Think of it as a test. If you can't stay focused for the one minute and two seconds required to learn about the new levels, 2-player co-op, integrated level sharing and "Fun-lockables", you're going to have a really tough time progressing through the game itself.
The theme for the 26th Ludum Dare gamejam was Minimalism, which is a principle that doesn't apply to the competition's number of entrants: all 2,346 of them. While we've been seeding their sparse delights into the weekly Webgame RoundUp, my basic calculations suggest that, at the current rate, it'd take between 9 and 11 years to feature them all. Fortunately, Sebastian Standke of Superlevel.de spent two weeks playing every single entry, and has distilled them down into a still-mammoth list of 269 recommendations, delivered in a 20-minute chiptune backed video.
Just as death is an inevitable part of life, having your house smashed up is an inevitable part of home ownership – or it is in the therapeutic Destroy Your Home, at least. This week's round-up is also dedicated to an aristocratic jerk who murdered your entire family, a small square haunted by his past, and a Pop Tart. Indie games, everybody.
It's Friday afternoon, which - if you're reading this in the right timezones - means it's time to kick back, let your work-rate slow to a crawl and enter Weekend Chill-Out Mode. At least, that's what's happened to the PC Gamer office, where the existence of GeoGuessr has sent us into a competitive flurry of locational sluething.
Ludum Dare 26 continues to deliver on its minimalism theme. This week's (second) roundup features an innovative shmup, a non-minimalist minimalist adventure game, and one of the most maximalist games I've played in a while: the imagination-fuelled madness of Dream Island. There's also a Hotline Miami-esque action game set in a cafe – you'll thank me a latte for that one. Latte. You know, like the coffe-*GUNSHOT*.