ITV documentary can’t tell the difference between gaming and reality; mistakes Arma 2 for secret IRA film
Here’s an upload of a video from a recent ITV documentary into Colonel Gaddhafi’s support of the IRA. It contains shocking footage of a helicopter being shot down using weapons allegedly supplied by that baddie.
Except. Umm. It’s actually ArmA 2.
Words. Fail. What. How. For goodness sake. UK media, can you stop being shit please.
If you’re looking for the footage in the documentary in the ITV player – it’s online here. The footage is in place from 28 minutes, 20 seconds.
Update: Here’s a youtube video that appears to be the same footage. I think we can start to understand how this happened.
(via the Bohemia forums)
Update 2:
We’ve been in touch with Bohemia Interactive’s CEO, Marek Spanel. He tells us that Bohemia weren’t approached by ITV for permission to use the footage, and had no idea that Arma 2 was appearing in a war documentary on British TV. Understandably, they’re quite surprised. “We are going to try to get some explanation from ITV how this could have happenned,” says Spanel.
“Sometimes creativity and realism in our games lead into crazy results and this is one of such example. I just briefly watched the entire documentary and I still can not believe it as it is overall very serious and lenghtly feature,” he adds.
“We are surprised our games apparently may look real enough to some users already that they can not tell it is not real life footage.”
We’ve reached out to ITV for comment. Check out the videos of ArmA below for a sense of exactly how realistic the military shooter really is.
Star Wars: The Old Republic subscription costs are identical to World of Warcraft’s
Want to play Star Wars: The Old Republic forever and ever? Each copy comes with a month of free game-time, but if you want to play after that, you’ll need money: it’s $14.99/£8.99/€12.99 per-month. That’s exactly the same pricing structure as World of Warcraft.
Even the bulk costs are identical: a three month subscription comes to $13.99/month (paid as a one-time charge of $41.97/£25.17/€35.97), while a six month subscription costs $12.99 per month (paid as a one-time charge of $77.94/£46.14/€65.94).
So: here’s a good game for your Saturday. You can afford to pay for one subscription game per month. What do you pay for?
Star Wars: The Old Republic release date will ruin/save Christmas: Dec 20th in US, December 22nd in UK and Europe
Uh-oh. Might want to rethink that family Christmas. Unless your family likes land-speeders and bounty hunting. Bioware have announced the release date for Star Wars: The Old Republic. It’s right slap-bang before Christmas. December 20th in the North America, and December 22nd in Europe.
I feel a disturbance in the force. As if a million customer support representatives suddenly cried out in terror, and were suddenly silenced. Their Christmas is going to suck.
Are you going to play The Old Republic on day one?
League of Legends: Dominion First Impressions
I’ve been tinkering a little bit with Dominion, the new capture and hold map for League of Legends that not so quietly slipped into public beta testing yesterday. It’s available to play during off-peak hours (i.e. daytime) to all regions. And it turns out it’s… good. I think it’s going to be a huge success for developers Riot, with a few caveats.
Renegade Ops might be out on PC tomorrow. It might not. Who knows. It’s still great
Here’s a grumble: we’ve still not got an announcement for when Renegade Ops will launch on PC. Gamers who’ve preordered it via Steam say that they received a message saying it would unlock tomorrow, which is useful-ish. But it’s been out on the consoles for over a week already.
I’m sad about the situation, because Renegade Ops is seriously entertaining. Not knowing when we can play it on PC is driving me crackers.
So: Renegade Ops. It’s a top down shooter in which you drive a little buggy around forests and hills, blowing stuff up. Hard. Everything about Renegade Ops is overcharged starting with the tech, which is just way too ambitious for this type of game. It’s powered by the Just Cause 2 engine – which lets everything explode with a kind of overbaked physics that leaves you grinning. The plot, driven by over-the-top comic book cutscenes features a lunatic supervilllain nuking a city as an opening gambit, and gets stupider from there. The feel of the buggies is beautifully judged; they bounce all over the hills and steppes like little toys – it reminds me a little of the old Micro Machine games.
And it’s perfect for the PC. Why?
Fret not, Zinio subscribers to PC Gamer UK. You’re getting a hat too. And everyone’s getting an Onlive trial
I’m in full on Oprah mode.
“YOU GET A HAT.”
“YOU GET A HAT.”
“YOU GET A HAT.”
“EVERYBODY GETS A HAT.”
Cue music, dancing and the wild celebrations. And possibly ticker tape.
If you subscribe to PC Gamer UK via Zinio, you’ll be getting the exactly the same gifts that the print subscribers and news-stand subscribers are getting with issue 232. That means you’ll be getting our PCG reader only TF2 hat, the “Killer Exclusive” and a free trial to the game streaming service Onlive. We’ll be sending out the codes for both to the email account you registered your Zinio subscription to. Many Bothans suffered a slight inconvenience to get you this. So we made a press release. It’s below.
Dead Island “Director’s Cut” mod makes headshots vital. Leg and body shots: less so
Dead Island wasn’t exactly realistic. What with the electro-swords, the nuns and the knifing zombies in the chest. If you prefer your undead to be a little more quasi-Romero-real, you’ll want the “Director’s Cut” mod, which rebalances the combat, skill trees and items to deliver better pacing and a requirement for headshot precision. Mod creator tnutz says he “tried to refine and highlight the best aspects of the Dead Island combat and tie it together into a deeper combat system where you are rewarded for properly assessing the situation and acting tactically.”
The full list of changes and a link are below. They include: “Ground-and-pounding the head with fists is viable”. Not that games are violent or anything.
Team Fortress 2 Beta update gives players multiple character loadout presets
An update has just been applied to the Team Fortress 2 beta on Steam that paves the way for multiple loadouts for each class, a great quality of life change for TF2 players. It also allows multiple misc slots, allowing you to carry more than one cosmetic item, and various balance changes. The full patchnotes are below.
An unusual insight into World of Warcraft’s armour art
In the process of PRing and promoting the 4.3 patch for World of Warcraft, the Blizzard development and art team are showing off some new features. We’ve seen the new raids and dungeons, new mechanics (yay transmogrification!) and new areas. Now, finally, we’re starting to see new art; in the form of the Tier 13 armour sets. With the pictures come a few smart bits of insight.
Super Spring Break Hero SD crosses Trackmania with speedboats and dinosaurs in your browser
This just ruined any chance of me getting work done this afternoon: Super Spring Break Hero. It’s a browser-based speedboat racing game, married to a very simple track editor. You race across the beach, around Jurassic obstacles, and through Sharks, against the clock, or against the ghost of your previous time. Also, you can mow down spectators with a judiciously judged sideways leap.
Once the track is loaded, the controls feel lovely and smooth. Tom hates it because it broke his PC, but don’t listen to him, he’s just jealous because he hasn’t finished his game yet. I think it’s pretty good. Why don’t you try and beat my par time on this track?
(via Simon)
The game’s industry’s massive fail: where are all the Minecraft clones?
The games industry is usually pretty good at taking a very good idea, and beating the fun out of it until we’re all sick to death of it. We take it as read that success will breed copycats. So here’s a question for you. Minecraft is easily the most successful new idea in gaming in near memory. It was our 2010 game of the year. Mojang have raked in 4 million sales of their brick building game, and it’s still selling. These are numbers that would should make any industry suit sit up and take notice. Why hasn’t the mainstream industry jumped in with their own version?
Talk like a pirate language pack for Steam missed talk like a pirate day. Now available for download.
There’s currently an ongoing community led effort to translate Steam, the Steam store, Steam overlay and Valve’s games to as many languages as possible. That work is ongoing, and you can take part at Valve translation hub.
A side project of that work was to translate Steam to pirate. Because pirates are funny.* That project was never completed, but the work so far is now available for download via the Steam forums.
Nice try, pirate people.
*Apparently.
Crytek to develop Homefront 2. Also, Homefront 2 is a thing now
THQ have confirmed Homefront 2, the sequel to their decent take on modern day combat battlefields. It’ll be out in 2014 on console and PC. And it will probably be quite pretty, given that development duties have been handed over to Crytek, the devs responsible for Far Cry and Crysis.
Mary Poppins was a spy all along: community-made umbrella gun is basically brilliant
Here’s a video of the Spy Umbrella Team Fortress 2 community member Grimboden is working on. Isn’t that absolutely lovely?
Gearbox want to know what you thought of Duke Nukem Forever. What did you think of Duke Nukem Forever?
Duke Nukem Forever sold well, apparently. What sales charts fail to measure, though, is the weeping rage of a million disappointed souls, beating their chests and flagellating themselves for believing in the stinking resurrection of the zombified remains of Duke. To measure that, you need a survey.
Gearbox are collecting opinions to discover what you thought about Duke Nukem, presumably for the rumoured Duke Nukem Forever sequel. Personally, I could only force myself to play to the second hour, before binning it. What did you think?




