So, Introversion's new game is Prison Architect ? What could it entail? Deep social commentary or silly fun? Perhaps you'll manage prisoners like Darwinians, carefully directing movements as they run around mindlessly... actually that seems quite sinister in the new context. My bet is on a throwback to classic Bullfrog style management games, with a cartoony style that sees you trying to keep hold of over the top super villains. If that isn't Introversion's plan, I hope it's someone's, because is sounds like a lot of fun.
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How do you think Prison Architect will work readers? And, for bonus points, how would you approach it?