It’s hard to find something funnier than sending an army of thousands to wreak havoc on some poor player’s unicorn-filled fancy town. But that’s not an over-the-top scenario for Disciples III, a turn-based strategy game that includes everyone’s favourite fantasy stereotypes with few of the limitations of its five-year-old predecessor.
Fallen Earth, the post-apocalyptic MMO prized for its crafting system, gritty setting, and skill-based shooter mechanics, announced this week that they were adding Steam achievements. And in typical MMO “go big or go home” fashion, they rolled out with over 500 of ‘em, ranging from straight forward exploration (“Tourist: Lost City – Take in the view at Lost City”) to skills (“Expert Scrounger – Raise your Scavenging Skill to 164″) to generic grinding (“Curing the Blight – Kill Blight Wolves”).
This got me wondering–are Steam achievements going to catch on for PC games, becoming the wild inferno fueling impulsive game buying for the sole purpose of earning achievements, like they are for the XBOX trophy system? I have my own opinion, but I took the question to Twitter to see what you guys think.
Mafia II is shaping up to be the cars & cops crime-em-up I’m most looking forward to this year. It’s got style, sophistication, and provided you don’t turn into Niko Bellic, the cops will try to pull you over and will even write you a ticket for running a red light. Excuse me, I’ve got to go salivate over these new screens.
Community heroes is our ongoing series of interviews with some of PC gaming’s greatest heroes – the pillars of the community who have devoted huge chunks of time and love to make the PC a better place to game. Today, we’ve asked Ross Scott a load of questions about his Freeman’s Mind videos, Civil Protection, and his PC gaming habits in general.
GAME, the high street retailer whose name must be SHOUTED because of the CAPS, have launched a download service called GAME Downloader. They’re selling Mafia II on it. Wait, what? You don’t have to go into a shop, or put on trousers, or anything? Watch out Steam! Your days are nu- oh, you still need Steam to play Mafia 2 anyway.
ArmA 2: Operation Arrowhead is the sort of game you might be a little bit afraid of. I’m afraid of it. It’s a standalone expansion to one of the most realistic shooters since… well, since ArmA, really. The most realistic shooter I’ve played is Team Fortress 2. Luckily for me, then, that there’s a demo just come out, so I can get my head blown off while I’m fumbling with my safety catch out in the open. I mean, try it out. Here’s how:
Look at Dead Rising 2! I’ve always wondered how many guns you could strap to a wheelchair, too. Although I’m sure you could strap guns to those guns, but they get points for trying, at least. There’s also some co-op action mixed into the 15 screens below.
New ArmA 2 DLC! This time, it centres around a mechanised British troop embarking on a large scale counter-insurgency campaign. It’ll deliver “numerous” singleplayer missions for the new faction, as well as authentic hardware. It’ll be out on the 26th of August for the PC only, and will cost £7.99/$9.99. Trailer and more info below:
As part of our Week of Starcraft, we’re giving away awesome StarCraft II Action Packs from SteelSeries all week long! The action pack includes the StarCraft II-themed Zboard and the looks-tough-feels-soft Terran Marine mousepad.
Congratulations to Wednesday’s winner, Mitchell Ryan of Texas!
We’ve got more Action Packs to give away, so read on to enter in today’s giveaway.
Adventure game logic can be terrible, because the worst puzzles in adventure games aren’t logic. They can be traced back to whatever unchallenged assumptions were sloshing around in the designer’s head. The Gambit game lab knows this, and that’s why they’ve written a game that generates puzzles based on their study of bullshit dream logic and unchallenged assumptions. Each time you play Symon, you’re playing a new set of puzzles with a new cast of characters.